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I would like that if you have played the game you could give me some input about what parts of the game you enjoyed and what could have been improved.

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(+1)

Neat game, I like the premise.

The character rotating is actually kind of interesting for a platformer, it would have been neat if there were areas where you had to die by rotating a specific way. As it stands it doesn't really add anything.

You can get stuck on the sides of platforms when you jump into them. You can fix this by adding a frictionless PhysicsMaterial2D to the rigidbody on the player.

(+1)

Thanks for the input, I will definitely use your advice to improve my game the next time I make a game-especially a platformer.